Current Status

League Night is an active build shaped around the realities of running a league under time pressure, poor connectivity, and constant interruption.

Last updated December 20, 2025

What we’re optimizing for

League Night is not being rushed to launch. It’s being shaped around the moments where mistakes are expensive and recovery matters more than polish.

The priority right now is correctness, clarity, and resilience — not feature count or visual flair.

What works today

Core league flow

  • Organization & league setup
  • Event creation from league defaults
  • Player check-in & participation
  • Card creation & starting holes

Under the hood

  • Offline-first data model
  • Deterministic state transitions
  • Explicit director control
  • Payout & pot logic (expanding)

What this is not (yet)

League Night is intentionally narrow right now. These areas are out of scope.

  • Player-facing mobile app
  • Public profiles or social features
  • Automated money handling
  • Marketing dashboards
  • Tournament-scale tooling

The system is built for the person running the night — not the audience watching it.

Where it’s headed

Next

  • Finalize payout & pot rules
  • Singles & doubles workflows
  • Random draw doubles support
  • Harden recovery & edge cases

Later

  • Read-only player views
  • Optional sync & backups
  • Expanded formats

Nothing ships until it works under real league-night pressure.

How to get involved

League Night will roll out through director-led testing, not open signups.

  • You’ll see unfinished edges
  • Your feedback will shape behavior
  • Stability comes before polish