Current Status
League Night is an active build shaped around the realities of running a league under time pressure, poor connectivity, and constant interruption.
Last updated December 20, 2025
What we’re optimizing for
League Night is not being rushed to launch. It’s being shaped around the moments where mistakes are expensive and recovery matters more than polish.
The priority right now is correctness, clarity, and resilience — not feature count or visual flair.
What works today
Core league flow
- Organization & league setup
- Event creation from league defaults
- Player check-in & participation
- Card creation & starting holes
Under the hood
- Offline-first data model
- Deterministic state transitions
- Explicit director control
- Payout & pot logic (expanding)
What this is not (yet)
League Night is intentionally narrow right now. These areas are out of scope.
- Player-facing mobile app
- Public profiles or social features
- Automated money handling
- Marketing dashboards
- Tournament-scale tooling
The system is built for the person running the night — not the audience watching it.
Where it’s headed
Next
- Finalize payout & pot rules
- Singles & doubles workflows
- Random draw doubles support
- Harden recovery & edge cases
Later
- Read-only player views
- Optional sync & backups
- Expanded formats
Nothing ships until it works under real league-night pressure.
How to get involved
League Night will roll out through director-led testing, not open signups.
- You’ll see unfinished edges
- Your feedback will shape behavior
- Stability comes before polish